At this stage of my prototype, I have a functional MIDI controller built using an Arduino Leonardo, a breadboard, six tactile buttons, and two potentiometers. The buttons are mapped to send MIDI note messages, allowing me to trigger sounds or samples inside Ableton. The two knobs are mapped to MIDI CC values, which lets me control parameters such as filter cutoff, reverb amount, or LFO rate in real time. Because the prototype uses generic MIDI data, it has the potential to work beyond Ableton. I can also route the same MIDI CC signals into TouchDesigner to drive visuals, animations, or reactive graphics. This means the controller could eventually become a dual-purpose tool for both audio performance and visual manipulation, giving it a broader creative range.
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